![]() You're not responsible for anyone if they break something, that's their own fault. Unlikely that things would mess up since they haven't during the past few updates after adjusting the thrust values, even if I were to mess something up the fix would be easy shoulda clarified, currently I've only modified OPT engines (with the exception of that one turbofan engine), worst comes to worst a quick verify the game files/reinstall will fix it.Īnyway, my bad I meant that I tried adjusting the atmosphereCurve values, just added an extra zero to everything, but the fuel drain speed from my tanks stayed the same. So all this is 100% Alt+F12 worthy crap anyway. But then nobody wants to launch from Kerbin like it would from Eve in their first trip. It will often end badly.Īlso KSP Isp is already much too powerful for the small world. Still I insist on not breaking things you can't figure out (repair). It's not that hard to spot Isp numbers (these were for Skipper), but different people have different skills obviously so no offence. ![]() so where are you finding/changing these values out of curiosity? this world is going down obviously, so what the heck.Īnd now I'm responsible for you having issues like 6 months later at some point because I helped you to break stuff you don't understand and might not monitor or remember to support properly once something changes. cfg's and didn't see any lines relating to ISP or specific impulse. Originally posted by Chibbity:I mean it sounds like you want to make the engines go further than they can, infinite fuel will let you do that.Īs far as your actual question I checked out some engine.
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